![]() ![]() Walking around 19th-century Kyoto, Sakamoto is frequently accosted by locals or tourists who seek his help in matters that include picking mochi thieves out of a suspect line-up, cooking lunch for a visiting warlord, helping author Natsume Soseki title his books, and matchmaking an unconfident samurai with a woman he believes himself too ugly to date. ![]() Most notably, however, the goofball spirit that runs through every Like a Dragon game remains intact in both Ishin!’s side stories and its main plot. If Ishin! is hesitant to make strong judgments about sticky matters-like the form of government Sakamoto and his fellow loyalists fought to create, which in certain vital elements presaged Japan’s fascist empire, or Sakamoto’s fictionalized membership in the Shinsengumi police force-it’s only following suit with earlier games. It’s important to note, too, that Ishin! is a spin-off from the main series, and repurposes the voice actors and character likenesses of the main series’ sprawling cast as the faces and voices of figures from Japan’s Bakumatsu period. It’s as concerned with the melodramatics of its characters’ personal lives and the twisting intrigues of rival political factions as it is with making the player crack a smile at irreverent mini games and side missions. ![]() Ishin!, like past entries to the series formerly called Yakuza and now retitled as Like a Dragon, has a unique tone. Or they might have him visit his farm to plant vegetables, or head on down to a crude, potentially deadly version of a batting cage to practice his swordsmanship by deflecting cannonballs fired at him by a cheerful artilleryman. Brow furrowed, still armed with the swords and revolver with which he fights his enemies, Sakamoto places wagers on competitors with names like Rooster Booster and King of Wings in a Kyoto betting house, and then watches to see whether his favored fowl wins him money.Īfter he’s finished, Sakamoto may be guided by the player toward the next step in a quest for vengeance, whose outcome shapes 19th-century Japan’s entry into the modern world. You’ll get a reward each time you get a good grade on a task.Shortly after Ryoma Sakamoto, the historical figure fictionalized as the protagonist of Like a Dragon: Ishin!, must flee as a fugitive wanted for the violent death of his adoptive father, he heads to the chicken races. This is a place of challenges in which you need to destroy scarecrows under different circumstances. In East Rakugai, near Murukogai’s northern entrance, you’ll find the Scarecrow Chateau. This is a long section in which you’ll need to move forward through a unique level.Īpart from beating anyone in your path, pay attention to all the sparking objects on the floor. For every 1,000 points, you can get a Silver Scrap.Īt the end of Chapter 4, you’ll fight tons of enemies alongside Nakaoka Shintaro in Kiyomizudera. These points are earned according to your performance in these fights. On the second list of matches you can choose, there’s an enemy that has a unit of Silver Scrap as a possible reward.Īlso, while Silver Scrap can’t be purchased with regular money in any store in the whole game, you can actually buy it with Arena Points. This is a place where you can fight a list of enemies without being able to heal between rounds or using any item.Įach fight you win has the chance of rewarding you with one of two items. If you visit the upper floor in Mukurogai, you can find the entrance to the Arena. ![]() One of these random rewards can actually be a Silver Scrap, but keep in mind that this is pretty rare since there’s a low chance drop for it. Fortunately, these battles will give you experience points to level up while also having the chance of random rewards. You’ll be fighting several groups of enemies during most of your playthrough thanks to all the battles in the quests you need to complete and also the random encounter mechanic. ![]()
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